补丁介绍
使用说明:
1.解压缩
2.运行对应系统的update目录下的EXE安装升级档
3.复制PLAZA文件夹下的免DVD文件到游戏安装目录
4.开始游戏
升级档安装步骤:
1.安装《坎巴拉太空计划》免DVD光盘版游戏:Kerbal.Space.Program.Breaking.Ground-PLAZA
2.安装本升级档
更新说明:
机翻:
v1.7.2 = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
1.7.2变更日志-仅限BaseGame(见下文的破土变更日志)
+ + +改进
*在飞行过程中重新设计动作集图标,使当前动作编号更加可见。
*制定发动机推力极限、货舱布置极限、控制面和气制动权限与轴承座的结合极限。
*主油门轴可以绑定,但只能在绝对模式。
+ + +本地化
修正了如果玩家没有破土扩张,阴影投射字符串不能正确显示的问题。
*在容器选项卡下的设置中本地化Axis操作的字符串。
+ + +部分
+ + +修正
修正了kerbal旗子夹在背包里的问题。
修正船舶脱离轨道时车轮计算的最低部分。
*修正测量路径点合同目标的本地化。
修正机动节点编辑器中的NRE。
修正了PAW display在编辑器中不工作的问题。
固定对称对位(蝴蝶结)自动昂首阔步。
修复恢复科学报告屏幕中的截止字符串。
修正了当部件改变了附加节点时,船上装载的空引用。
修正绝对控制/增量控制工具提示中缺少的字符串。
*确定重复实验的科学价值。
修正EVA肖像裁剪在某些情况下。
*修复EVA人像纹理透明
+ + +插件
+ + +杂
1.7.2变更日志-仅适用于DLC的破土动工
+ + +改进
*对表面特征进行随机定位。
*在rocsdef.cfg中添加一个scale变量。
*将已部署的科学部分动作窗口的未聚焦范围增加到20m。
*如果在沙盒游戏中添加地震计科学的屏幕信息。
*路边石现在可以通过爪子改变未来套装的发射颜色,并保存游戏列表。
* Kerbals现在可以与已部署的科学部分交互(交互动画)。
*增加对手臂的科学实验的互动范围,使它们与折叠手臂的长度相匹配。
*添加机器人单选按钮到蒸汽工厂的工艺出口商。将添加机器人蒸汽标签,并要求破土动工DLC到车间项目出口与此单选按钮设置。
*加入间歇泉和低温火山音效特效。
+ + +本地化
*在转子爪内定位连接节点。
*本地化surface feature debug菜单。
*为机器人模块本地化扩展信息。
*修复kspedia破土动工时中文和日文不正确的本地化问题。
修正日语合同本地化的不正确。
所有语言的字符串修复。
+ + +部分
颜色变体:
* 1P2液压缸(新的“带条纹的灰色”颜色变体)。
* 3P6液压缸(新的“带条纹的灰色”颜色变种)。
* 1P4可伸缩液压缸(新的“带条纹的灰色”颜色变体)。
* 3PT可伸缩液压缸(新的“带条纹的灰色”颜色变体)。
* EM-16轻型转子(新的“带条纹的灰色”颜色变种)。
* EM-32标准转子(新的“带条纹的灰色”颜色变种)。
EM-64重型旋翼(新的“带条纹的灰色”颜色变种)。
* G-00铰链(新的“带条纹的灰色”颜色变种)。
* G-11铰链(新的“带条纹的灰色”颜色变种)。
* G-01L鳄鱼铰链(新的“带条纹的灰色”颜色变种)。
* G-12L鳄鱼铰链(新的“带条纹的灰色”颜色变种)。
* G-32W鳄鱼铰链(新的“带条纹的灰色”颜色变种)。
*旋转伺服F-12(新的“带条纹的灰色”颜色变种)。
*旋转伺服M-06(新的“带条纹的灰色”颜色变种)。
*旋转伺服M-12(新的“带条纹的灰色”颜色变种)。
*旋转伺服M-25(新的“带条纹的灰色”颜色变种)。
+ + +修正
修正表面特征频率数学。现在应该更容易找到了。
*移除表面特征生物群落层上的火山口湾。
*使扫描臂收放更线性,避免碰撞。
修正了kerbal旗子夹在背包里的问题。
修正了动画流行当部署部署科学部分。
*修正表面特征的正确比例。
修正扫描臂在扫描中断时扫描声音不停止的问题。
修正了未来套装的辐射切换与灯光动作按钮正确。
*修复外部命令椅上货物背包的可见性。
修正了在VAB/SPH中掉落的科学部件没有与主船一起下水的问题。
修正了在改变场景时部署科学中潜在的NRE。
*修复在某些斜坡上部署的科学部署。
*修正当放置在扫描仪臂上的旗子太靠近时卡住的问题。
*将活塞爪中的“Current extension”更改为小数点后只显示两位数字,以避免数字一直变化。
*更改女性未来预置中的kerbal名称,以修复partInfo中的预置错误。
修正ROC查找箭头。
*每帧更新扫描臂的激光位置,以避免血管移位时产生间隙。
*固定液压和伸缩活塞、旋转伺服M-25和G-32W铰链两侧出现的黑色线条。
*修复巨石和Eeloo aliensglacier层中可见的纹理接缝。
*所有的表面特征现在显示正确的法线贴图和阴影。
*当穿着破土动工的EVA套装走路时,固定投射在Kerbal脸上的闪光灯。
* RCS喷气式飞机现在穿着破土动工的EVA套装,与喷气背包整齐地排成一列。
修正PD-3天气分析仪“部署”和“收回”动画效果不匹配的声音效果。
修正“从对称中移除”爪子选项在编辑器中与容器连接时不会出现在原来的部分。
*使用局部可部署部件名称作为容器名称。只会影响新部署的部分。
修正了扫描臂在已知的宇宙中可以被听到的问题。
*将表面附件固定在活塞的运动部件上。
修正伺服系统在加载工艺文件或返回到编辑器时出错的限制。
修正活塞在被压到极限时的不良行为。
* KSPedia修复。
*固定活塞伺服锁定不工作。
*修复NRE时,开始与创造历史和破土安装和容器包含转子和车轮的任务。
修正伺服限制重置每次在编辑器中打开爪子。
修正编辑器中铰链目标角度更新导致子部件拉开的问题。
修正部署货物部件图标出现在正确的时间在克巴尔的爪子为所有克巴尔州。
*修复已知用例中有机器人部件的船/船的自动支柱处理。
*显示所有tylo dark boulder science结果信息。
修正了试图接起第二个ROC时显示的错误信息。
修正部署的科学声音从200米以上的距离听到。
修正已部署的科学部分“可部署的科学部分”子类别重复。
修复Ionographer PD-22搜索标签。
修正HG-48天线搜索标签。
修正扫描臂干扰降落伞部署的问题。
*机器人学零件类别尺寸更改为更合适。
修正部署的科学合同显示不正确的完成数量和没有正确完成。
修正了部署的科学从来没有传输最后10%的科学生成。
修正了部署的科学生成计算。
修正了科学报告UI没有显示正确的颜色条信息的表面特征臂科学。
修正了部署的科学合同有时被给予错误的CB。
调整公差,以确定机器人铰链是否在移动。
*当部署的Science试图传输且没有通信或电源时,减少日志消息。
*修复表面特征,并部署科学合同,提供EVA没有解锁宇航员综合设施。
修复当前保存游戏中没有启用Surface功能时提供的Surface功能契约。
修正NRE快速部署货物部分时,一个克尔巴刚开始持有它。
修正了已部署的科学合同计算实验科学的其他CBs而不是CB合同。
修正了部署的科学太阳能板在游戏加载时产生零电量的问题。
*修复铰链不使用EC时,通过增量轴组绑定更新的目标角度
+ + +杂
*改进破土EVA套装颈圈纹理细节。
+ + +插件
*增加机器人部件锁定/解锁的游戏事件。
原文:
========================================= v1.7.2========================================
1.7.2 Changelog - BaseGame ONLY (see below for Breaking Ground changelog)
+++ Improvements
* Redesign the Action sets icon during flight to make the current action number more visible.
* Made engine thrust limit, and cargo bay deploy limit, and control surface and airbrake authority limits bindable to axis groups.
* MainThrottle axis can be bound, but only in absolute mode.
+++ Localization
* Fix shadow casting string not displaying correctly if player doesn’t have the Breaking Ground Expansion.
* Localize the strings for the Axis Actions in the Settings under the vessel Tab.
+++ Parts
+++ Bugfixes
* Fix kerbal flags clipping into backpacks.
* Fix lowest part of vessel calculations for Wheels when coming off rails.
* Fix localisation for survey waypoint contract objectives.
* Fix NRE in maneuver node editor.
* Fix PAW displayDirty not working in the editor.
* Fix symmetry counterparts (bow-tie) autostrutting.
* Fix cutoff string in recovery science report screen.
* Fix null reference on ship load when parts have changed their attach nodes.
* Fix missing string in Absolute Control / Incremental Control tooltip.
* Fix science value of repeat experiments.
* Fix EVA portrait clipping in some situations.
* Fix EVA portrait texture being transparent
+++ Mods
+++Miscellaneous
1.7.2 Changelog - Breaking Ground DLC ONLY
+++ Improvements
* Implement random orientation for surface features.
* Add a scale variable in the rocsdef.cfg.
* Increase unfocused range on deployed science Part Action Windows to 20m.
* Add screen message for seismometer science if in sandbox game.
* Kerbals can now change their future suit emissive colors via their PAW and persists to save game roster.
* Kerbals can now interact with Deployed science parts (interaction animation).
* Increased interaction range of science experiments on arms so that they match folded arm length.
* Add Robotics radio button to SteamWorks Craft exporter. Will add Robotics Steam Tag and requires Breaking Ground DLC to workshop items exported with this radio button set on.
* Add Geyser and Cryovolcano Sound FX.
+++ Localization
* Localise attach nodes in rotor PAW.
* Localise surface feature debug menu.
* Localise extended information for robotics modules.
* Fix localization issue in the kspedia for Breaking Ground where Chinese and japanese were incorrect.
* Fix localisation for contracts in Japanese being slightly incorrect.
* String fixes in all languages.
+++ Parts
Color Variants:
* 1P2 Hydraulic Cylinder (New “Gray with Stripes” color variant).
* 3P6 Hydraulic Cylinder (New “Gray with Stripes” color variant).
* 1P4 Telescoping Hydraulic Cylinder (New “Gray with Stripes” color variant).
* 3PT Telescoping Hydraulic Cylinder(New “Gray with Stripes” color variant).
* EM-16 Light Duty Rotor (New “Gray with Stripes” color variant).
* EM-32 Standard Rotor (New “Gray with Stripes” color variant).
* EM-64 Heavy Rotor (New “Gray with Stripes” color variant).
* G-00 Hinge (New “Gray with Stripes” color variant).
* G-11 Hinge (New “Gray with Stripes” color variant).
* G-01L Alligator Hinge (New “Gray with Stripes” color variant).
* G-12L Alligator Hinge (New “Gray with Stripes” color variant).
* G-32W Alligator Hinge (New “Gray with Stripes” color variant).
* Rotation Servo F-12 (New “Gray with Stripes” color variant).
* Rotation Servo M-06 (New “Gray with Stripes” color variant).
* Rotation Servo M-12 (New “Gray with Stripes” color variant).
* Rotation Servo M-25 (New “Gray with Stripes” color variant).
+++ Bugfixes
* Fix Surface Feature frequency math. Should be much easier to find now.
* Remove crater bay from Laythe surface feature biomes.
* Made scanner arm retraction more linear to avoid collisions.
* Fix kerbal flags clipping into backpacks.
* Fix for animation pop when deploying deployed science parts.
* Fix correct scale of the surface features.
* Fix scan sound not stopping when scan is interrupted for scanner arm.
* Fix Future suits emissive toggling correctly with Lights action button.
* Fix Cargo Backpack visibility in external command chairs.
* Fix dropped deployed science parts in VAB/SPH not launching with main vessel.
* Fix potential NRE in Deployed Science when changing scenes.
* Fix deployed science deployment on some slopes.
* Fix flags getting stuck to scanner arm when they're planted too close.
* Changed "Current extension" in piston paw to only display two digits after the decimal point to avoid numbers changing all the time.
* Changed the kerbal name in the female future prefab to fix the prefab being wrong in the partInfo.
* Fix ROC finder arrows.
* Update laser position for scanner arm every frame to avoid gaps if vessel shifts.
* Fix black lines appearing on the sides of the Hydraulic and Telescoping pistons, Rotation Servo M-25 and G-32W Hinge.
* Fix visible texture seams in Laythe Boulders and Eeloo AliensGlaciers.
* All the Surface features now display correct normal maps and shading.
* Fix the flashing lights projected on Kerbal faces when walking while wearing the Breaking Ground EVA suit.
* RCS jets now line up properly with the jetpack while wearing the Breaking Ground EVA suit.
* Fix PD-3 Weather Analyzer “Deploy” and “Retract” animations mismatch sound effects.
* Fix "Remove from Symmetry" PAW option not appearing for original part when attached to vessel in editor.
* Use localised deployable part name as vessel name. Will only affect newly deployed parts.
* Fix scanner arms being audible across the known universe.
* Fix surface attachments on the moving part of the pistons.
* Fix servo limits getting messed up when loading a craft file or reverting to the editor.
* Fix bad piston behavior when pressed against its limits.
* KSPedia fixes.
* Fix piston servo locking not working.
* Fix NRE when starting a mission with Making History and Breaking Ground installed and vessel contains rotor and wheels.
* Fix servo limits resetting every time the PAW was opened in the editor.
* Fix hinge target angle updates in the editor causing child parts to pull apart.
* Fix deploy cargo part icon appearing at the correct time in Kerbal’s PAWs for all Kerbal states.
* Fix autostruts handling on craft/vessels that have robotic parts for known use cases.
* Show all the tylo dark boulder science results messages.
* Fix incorrect message displayed when attempting to pick up a second ROC.
* Fix deployed science sounds heard from 200m+ distance.
* Fix deployed science part “Deployable Science Part” subcategory duplicated.
* Fix Ionographer PD-22 search tags.
* Fix HG-48 antenna search tags.
* Fix scanner arm interfering with parachute deployment.
* Robotics part category size changed to be more appropriate.
* Fix Deployed Science contracts displaying incorrect completion amount and not completing properly.
* Fix Deployed Science not ever transmitting last 10% of science generated.
* Fix Deployed Science science generation calculations.
* Fix Science report UI not displaying correct color bars information for Surface feature arm science.
* Fix Deployed Science contracts sometimes being given for the wrong CB.
* Adjust tolerance for determining if a robotic hinge is moving.
* Reduce log messages when Deployed Science tries to transmit and has no CommNet or power.
* Fix Surface feature and Deployed Science contracts being offered when EVA is not unlocked at the Astronaut complex.
* Fix Surface feature contracts being offered when Surface features are not enabled in the current save game.
* Fix NRE quickly deploying a cargo part when a kerbal just started holding it.
* Fix Deployed Science contracts counting experiment science on other CBs than the CB the contract is for.
* Fix Deployed Science Solar Panels producing zero power when loaded by game is in time warp.
* Fix hinges not using EC when target angle updated via incremental axis group binding
+++Miscellaneous
*Improved detail on the neck ring texture of the Breaking Ground EVA suit.
+++ Mods
* Add Game events for robotic parts locking/unlocking.
BY PLAZA
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